Each example output is a snippet of program execution showing what happens when the program is in different states. Bedroom actions Example output #1 Did not pick up string yet, can't interact with the cat ========================================================================= Room: Bedroom room -------------- You're in the bedroom. It includes the usual furnishings such as a bed, dresser and so on. What stands out however is a black tom cat that appears to be doing a good job of ignoring you. Instead it is staring intently at a mouse hole. Room actions (g)o: Go through the entrance way Example output #2 Picked up string but did not drop it in the attic, can still play with the cat using the string ========================================================================= Room: Living room -------------- You're in the living room of the house. It's decorated in a tasteful yet eye-catching cyber- punk style. You see in this room: * A pot of soil * Stairs going up * A dark doorway * A ball of string Room actions (l)ook: Look more closely at the pot of soil. (p)ick up: Pick up the ball of string (g)o: Go through the dark doorway (u)p: Take the stairs going up Your selection: p You pick up the string Room: Living room -------------- You're in the living room of the house. It's decorated in a tasteful yet eye-catching cyber- punk style. You see in this room: * A pot of soil * Stairs going up * A dark doorway Room actions (l)ook: Look more closely at the pot of soil. (g)o: Go through the dark doorway (u)p: Take the stairs going up Your selection: g Room: Bedroom room -------------- You're in the bedroom. It includes the usual furnishings such as a bed, dresser and so on. What stands out however is a black tom cat that appears to be doing a good job of ignoring you. Instead it is staring intently at a mouse hole. Room actions (u)se: Use the ball of string and play with the cat (g)o: Go through the entrance way Your selection: u The cat turns his head towards the string for a moment. He then resumes his vigil over the mouse hole Room: Bedroom room -------------- You're in the bedroom. It includes the usual furnishings such as a bed, dresser and so on. What stands out however is a black tom cat that appears to be doing a good job of ignoring you. Instead it is staring intently at a mouse hole. Room actions (u)se: Use the ball of string and play with the cat (g)o: Go through the entrance way Your selection: Example output #3 Dropped string down hole in attic (cat is gone and replaced with mouse), did not pick up any cheese in attic so there is no option to interact with the mouse ========================================================================= Room: Bedroom room -------------- You're in the bedroom. It includes the usual furnishings such as a bed, dresser and so on. You see a mouse in front of a mouse hole. Room actions (g)o: Go through the entrance way Your selection: Example output #4 Picked up cheese from the attic but did not yet drop string down the hole to distract the cat ========================================================================= Room: Attic room -------------- You are in the rather cramped attic. You see a countless number of cheeses of all sorts. Who stores their cheese in their attic you muse to yourself. But then who lets strangers have an adventure exploration in their house you further muse to yourself. You also see a tiny hole in the floor that is much smaller than any of the cheese in the room. Room actions (c)heese: Pickup some up and immediately drop it into the hole "cheese in the hole!" (p)ickup: Pick up some cheese and keep it (d)own: Go down the stairs Your selection: p You take some cheese, plenty more where that came from. Room: Attic room -------------- You are in the rather cramped attic. You see a countless number of cheeses of all sorts. Who stores their cheese in their attic you muse to yourself. But then who lets strangers have an adventure exploration in their house you further muse to yourself. You also see a tiny hole in the floor that is much smaller than any of the cheese in the room. Room actions (c)heese: Pickup some up and immediately drop it into the hole "cheese in the hole!" (p)ickup: Pick up some cheese and keep it (d)own: Go down the stairs Your selection: d Room: Living room -------------- You're in the living room of the house. It's decorated in a tasteful yet eye-catching cyber- punk style. You see in this room: * A pot of soil * Stairs going up * A dark doorway * A ball of string Room actions (l)ook: Look more closely at the pot of soil. (p)ick up: Pick up the ball of string (g)o: Go through the dark doorway (u)p: Take the stairs going up Your selection: g Room: Bedroom room -------------- You're in the bedroom. It includes the usual furnishings such as a bed, dresser and so on. What stands out however is a black tom cat that appears to be doing a good job of ignoring you. Instead it is staring intently at a mouse hole. Room actions (g)o: Go through the entrance way Your selection: