Program description
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Download
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Example 14: A program that shows
traditional instructions and event specific instructions (mouse, keyboard)
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Example 15: Registering specific key
presses (expanding, shrinking coach)
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Example 16: Program implements random
reactions to events (cat can be properly petted: body, or improperly petted:
head)
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Example 17: Monitoring unusual events
e.g., changing of a variable
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Extra example (not in notes): creating
customized 'him'/'her' people that come with realistic looking
expressions/mannerism methods
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