Introduction To Usability
The principle of usability is integral to Human-Computer Interaction, yet it is one that is often misunderstood. This section is intended as a
brief introduction to what is meant by usability as well as ways in which a
usable system can be developed. This section is described as only an
introduction to Usability because the whole course is about usability but the
other sections refer to it in a more indirect fashion.
Overheads
Topics covered
- What is usability
- Why is usability an important issue in terms of systems design
- How to design usable systems
- The historical context of usability
Required Readings
Optional Readings
- Baecker, Grudin, Buxton and Greenberg (1993) Chapter 1: Ensuring Usability in
Human-Computer Interaction. Developing User Interfaces,
Wiley, p1-12 by Hix, D. and Hartson
- Baecker, Grudin, Buxton and Greenberg (1988) How to design usable systems.
Gould, J.
Major sources used to prepare lecture material
- Hix, D. and Hartson, H. (1993) Chapter 1: Ensuring Usability in
Human-Computer Interaction. Developing User Interfaces,
Wiley, p1-12.
- Gould, J. (1988) How to design usable systems. In Baecker Grudin
Buxton and Greenberg.
- The Useless Invention society (chindogu): http://www.chindogu.com/