This page collects text, reference and professional books on human computer interaction and related fields.
Blue books are missing.
- Ackerman, M., Pipek, V. and Wulf, V. (Eds) Sharing Expertise: Beyond Knowledge Management. Cambridge, MA, MIT Press.
- Agre, P. and Rotenberg, M. (Eds.) (1998) Technology and Privacy: The new landscape. MIT Press.
- Alexander, C. (1979) The timeless way of building. 552 pages, Oxford University Press. ISBN 0-19-502402-8.
- Baber, C. (1997) Beyond the Desktop: Designing and Using Interaction Devices. 308 pages. Academic Press. ISBN 0-12-069550-2
- Badre, A. (2002) Shaping Web Usability: Interaction design in context. Addison-Wesley.
- Baecker, R., Grudin, J., Buxton, W., and Greenberg, S., eds (1995). Readings in Human Computer Interaction: Towards the Year 2000. 950 pages, Morgan-Kaufmann, San Francisco, CA. ISBN 1-55860-246-1.
- Baecker, R. M. and Buxton, W. A. S. (1987) Readings in Human-Computer Interaction: A Multidisciplinary Approach. 738 pages, Los Altos, CA, Morgan-Kaufmann Publishers.
- Baecker, R. (ed.) (1993) Readings in groupware and computer supported cooperative work. Morgan Kaufmann, ISBN 1-55860-241-0.
- Baecker, R. and Marcus, A. (1990) Human factors and typography for more readable programs. ACM Press. ISBN 0-201-10745-7.
- Barfield, L. (1993) The user interface: Concepts and design. 353 pages. Addison-Wesley. ISBN 0-201-54441-5.
- Bass, L. and Coutaz, J. (1991) Developing Software for the User Interface. Addison-Wesley, ISBN 0-201-51046-4.
- Beaudouin-Lafon, M. (editor) (1998) Computer-Supported Cooperative Work. Trends in Software Series, John Wiley & Sons Ltd, ISBN 0471 96736 X. 258pp.
- Bergman, E. (2000) Information appliances and beyond: Interaction design for consumer products. Morgan Kaufmann, ISBN 1-55860-600-9.
- Beyer, H. and Holtzblatt, K. (1998) Contextual Design: Defining Customer-Centered Design. Morgan-Kaufmann.ISBN 1-55860-411-1.
- Bias, R. and Mayhew, D. (1994) Cost-Justifying Usability. 334 pages. Academic Press. ISBN 0-12-095810-4.
- Blackmore, S. (1990) The Meme Machine. Oxford.
- Bowie, J. (1995) Data visualization in molecular science: Tools for insight and innovation. 282 pages. Addison-Wesley. ISBN 0-201-58157-4.
- Brand, S. (1994) How Buildings Learn: What happens after they are built. Penguin.
- Bowman, D., Kruijff, E., LaViola, J., Poupyrev, I. (2004) 3d User Interfaces: Theory and Practice. Addison-Wesley
- Browne, D., Totterdall, P., and Norman, M. (Eds) (1990) Adaptive User Interfaces. Academic Press. ISBN 0-12-137755-5.
- Browne, D. (1994) Studio: Structured User-interface for Interaction Optimization. Prentice Hall. ISBN 0-13-104721-4
- Brinck, T., Gergle, D. and Wood, S. (2002) Usability for the Web: Designing Web Sites that Work. Morgan Kaufmann.
- Card, S. Mackinlay, J., and Shneiderman, B. (1999) Readings in Information Visualization: Using Vision to Think. Morgan Kaufmann.
- Card, S., Mackinlay, J. and Shneiderman, B. (Eds) (1999) Readings in information visualization: Using vision to think. Morgan Kaufmann. ISBN 1-55860-533-9.
- Card, S., Moran, T. and Newell, A. (1983) The psychology of human computer interaction. LEA Press.
- Carey, J. (1991). Human Factors in Information Systems. Ablex Publishing Corporation, ISBN 0-89391-633-1
- Carroll, J. (Ed) 2001 Human-Computer Interaction in the New Millennium, Addison-Wesley.
- Carroll, J. (1990) The Nurnberg Funnel: Designing Minimalist Instruction for Practical Computer Skill. 340 pages. MIT Press. ISBN 0-262-03163-9.
- Carroll, J. (1997) Scenario-based design. 408 pages, Wiley Press. ISBN 0-471-07659-7.
- Carroll, J. (1991) Designing interaction. Cambridge University Press. ISBN 0-521-40056-2.
- Cato, J. (2001). User-Centered Web Design. Addison-Wesley, ISBN 0-201-39860-5
- Clark, H. (1996) Using language. Cambridge University Press. ISBN 0-521-56745-9.
- Clayton, M. (1997) The Innovator's Dilemma: When new technologies cause great firms to fail. Harvard Business School Press. ISBN 0-87584-585-1.
- Coleman, D., Khanna, R. (Eds) (1995) Groupware: Technology and Applications. Prentice Hall ISBN 0-13-305194-3
- Collins, D. (1995) Designing object-oriented user interfaces. Benjamin-Cummings Publishing Company. ISBN 0-8053-5350-X.
- Constantine, L. and Lockwood, L. (1999) Software for Use. A practical guide to the models and methods of usage-centered design. Addison-Wesley, ISBN 0-201-92478.
- Cooper, Alan. (1999) The inmates are running the asylum. Sams (Macmillan). ISBN 0-672-31649-8.
- Cooper, A (1995) About Face: The Essentials of User Interface Design. IDG Books. ISBN 1-56884-322-4
- Cooper, A. and Reimann, R. (2003). About Face 2.0: The Essentials of Interaction Design. Wiley Publishing, Inc., ISBN 0-7645-2641-3
- Christensen, C. (1997) The innovators diilema: When new technologies caus great firms to fail. Harvard Business School Press. ISBN 0-87584-585-1.
- Cross, N., Christiaans, H., and Dorst, K. (eds) (1996) Analysing design activity. Wiley and Sons. ISBN 0-471-96060-8
- Csikszentmihalyi, M. and Rochberg-Halton, E. (1981). The Meaning of Things: Domestic symbols and the self. Cambridge University Press, ISBN 0-521-28774-X
- Cypher, A. (ed, 1993) Watch what I do: Programming by Demonstration. MIT Press. 652 pages, ISBN 0-262-03213-9.
- Darragh, J. and Witten, I. (1992). The Reactive Keyboard. 186 pages, Cambridge University Press. ISBN 0-521-40375-8.
- Dennett, D. (1995) Darwin's Dangerous Idea : Evolution and the Meanings of Life. Simon & Schuster.
- Diaper, D. and Stanton, N. (Eds). (2004). The Handbook of Task Analysis for Human-Computer Interaction. Lawrence Erlbaum Associates, Publishers, ISBN 0-8058-4432-5
- Dix, A., Finlay, J., Abowd, G., Beale, R. (1997) Human-Computer Interaction. 2nd Edition. Prentice Hall. ISBN 0-13-239864-8.
- Dourish, P. (2001). Where the Action Is: The Foundations of Embodied Interaction. MIT Press, ISBN 0-262-04196-0
- Druin, A. (Ed.) (1999) The Design of Children's Technology. Morgan Kaufmann. ISBN 1-55860-507-X.
- Dumas, J. and Redish, J. (1993) A Practical Guide to Usability Testing. 412 pages, Ablex. ISBN 0-89391-991-8
- Eames, C. and Eames, R. Powers of Ten: A Flipbook. ISBN 0-7167-3441-9.
- Eberts, R.E. (1994) User interface design, Prentice Hall. 649 pages, ISBN 0-13-140328-1.
- Edwards, A. (ed) (1995) Extra-ordinary human computer interaction. Cambridge University Press. ISBN 0-521-43413-0
- Edwards, B. (1989) Drawing on the right side of the brain. Tarcher/Putnam Press.
- Ericsson, K. and Simon, H. (1993) Protocol analysis: Verbal reports as data. MIT Press, ISBN 0-262-5502307
- Finn, K., Sellen, A., and Wilbur, S. (eds) (1997). Video-mediated communication. 570 pages, LEA Press. ISBN 0-8058-2287-8.
- Flach, J., Hancock, P., Caird, J. and Vicente, K. (eds) (1995) Global perspective on the ecology of human-machine systems. LEA Press. ISBN 0-8058-1382-9
- Forsythe, C., Grose E. and J. Ratner (editors), Human Factors and Web Development. LEA Press, ISBN 0-8058-2823-0.
- Galegher, J., Kraut, R. and Egido, C. (1990) Intellectual Teamwork: Social and technolgical foundations of cooperative work. LEA Press. ISBN 0-8058-0534-6.
- Gates, B. (1995) The road ahead. Penguin.
- Glasgow, J., Narayanan, N., and Chandrasekaran, B. (1995). Diagrammatic Reasoning: Cognitive and Computational Perspectives. AAAI Press, ISBN 0-262-57112-9
- Greenberg, S., ed. (1991). Computer supported cooperative work and groupware. 422 pages, Academic Press, London. ISBN 0-12-299220-2.
- Greenberg, S. (1993). The computer user as toolsmith: The use, reuse, and organization of computer-based tools. 187 pages, Cambridge University Press. ISBN 0-521-40430-4.
- Greenberg, S., Hayne, S., and Rada, R., eds (1995). Groupware for Real-Time Drawing: A Designer's Guide. 248 pages, McGraw-Hill Book Company Europe, Berkshire, England. ISBN 0-07-707899-3.
- Greif, I. (ed) (1988) Computer-supported cooperative work: A book of readings. Morgan-Kaufmann. ISBN 0-934613-57-5.
- Hackos, J.T. and Redish, J.C. (1998) User and Task Analysis for Interface Design. Wiley Computer Publishing, ISNB 0-471-17831-4
- Hancock, P., Flach, J., Caird, J. and Vicente, K. (eds) (1995) Local applicationsl of the ecological approach to human-machine systems. LEA Press. ISBN 0-8058-13802-2
- Heeren, E. (1996) Technology Support for collaborative learning. CTIT, The Netherlands
- Helander, M. (ed.) (1988) Handbook of Human-Computer Interaction. p1167, Amsterdam, North-Holland.
- Hiltz, S. and Turoff, M. (1993) The network nation: Human communication via computer. The MIT Press. ISBN 0-262-58120-5.
- Hind, P. and Kiesler, S. (2002) Distributed Work. MIT Press.
- Hix, D. and Hartson, H.R. (1993) Developing User Interfaces: Ensuring Usability Through Product and Process. 381 pages. John Wiley and Sons. ISBN 0-471-57813-4.
- Hodges, M. and Sasnett, R. (1992) Multimedia computing: Case studies from MIT Project Athena. Addison-Wesley. ISBN 0-201-52029-X.
- Holtzblatt, K., Wendell, J., and Wood, S. (2005). Rapid Contextual Design: A How-To Guide to Key Techniques for User-Centered Design. Elsevier, ISBN 0-12-354051-8
- Horrocks, Ian (1998) Constructing the user interface with statecharts. Addison-Wesley.
- Horton, W. (1994) The Icon Book. Wiley.
- Howlett, V. (1996). Visual interface design for Windows. 230 pages. John Wiley & Sons. ISBN 0-471-13419-8.
- Huff, D. (1954) How to lie with statistics. Norton and Co.
- Hutchins, E. (1995) Cognition in the wild. A Bradford book. ISBN 0-262-08231-4.
- Ishida, T. (Ed.) (1998). Community Computing: Collaboration over Global Information Networks. John Wiley & Sons. ISBN 0-471-97965-1
- Ishida, T. (Ed.) (1998) Community Computing and Support Systems: Social Interaction in Networked Communities. Springer. ISBN 3-540-65475-5.
- Ishiguro, T. (ed) (1997) Multimedia Computing: Proceedings of the 6th NEC Research Symposium. SIAM. ISBN 0-89871-372-2
- Itten, J. (1961). The Art of Color. John Wiley & Sons, Inc., ISBN 0-471-28928-0
- Johansen, R. and Swigart, R. (1994) Upsizing the individual in the downsized organization. Addison-Wesley. ISBN 0-201-62712-4.
- Johansen, R., Sibbet, D., Benson, S., Martin, A., Mittman, R. and Saffo, P.. (1991) Leading Business Teams Addison-Wesley. ISBN 0-201-52829-0.
- Johnson, J. (2000) Gui Bloopers: Don'ts and Do's for software developers and web designers. Morgan Kaufmann. IBSN 1-55860-582-7.
- Karasti, H. (2001) Increasing sensitivity towards everyday work practice in system design. PhD Thesis, Report A 362, Dept of Information Processing Science, University of Oulu, Finland.
- Katz, J. and Aakhus, M. (Eds). (2002). Perpetual Contact: Mobile Communication, Private Talk, Public Performance. Cambridge University Press, ISBN 0-521-00266-4
- Kearsley, G. (1988) Online Help Systems. Ablex.
- Kramer, G. (Ed) (1993) Auditory display: Sonification, audification, and auditory interfaces. Addison-Wesley. ISBN 0-201-62604.
- Kuhn, W. and Blumental, B. (1996). Spatialization: Spatial metaphors for user interfaces. GeoInfo 8, Dept of Geoinformation, Technical University of Vienna, Austria. ISBN 3-901716-08-4.
- Kyng, M. and Mathiassen, L. (1997) Computes and Design in Context. MIT Press. 0-262-11223-X
- Lafreniere, D. (1995) Windows 95: Creez des interfaces gagnantes. Les Editions Logiques
- Landauer, T. (1995) The trouble with computers: Usefulness, usability and productivity. MIT Press. ISBN 0-262-12186-7.
- Laurel, B. (ed.) (1990) The art of human computer interface design. Addison-Wesley. ISBN 0-201-51797-3
- Laurel, B. (1991) Computers as Theatre. Addison Wesley. ISBN 0-201-51-48-0
- Lauesen, S. (2005). User Interface Design: A Software Engineering Perspective. Addison-Wesley, ISBN 0-321-18143-3
- Lewis & Reiman (1993) Task Centered User Interface Design.
- Ling, R. (2004). The Mobile Connection: The Cell Phone’s Impact on Society. Elsevier Inc., ISBN 1-55860-936-9
- Little, M. and Nigay, L. (Eds) Engineering for Human-Computer Interaction (8th IFIP International Conference, EHCI 2001, Toronto, Canada, May), Lecture Notes in Computer Science Vol 2254, Springer-Verlag.
- Luff, P., Gilbert, N. and Frohlich, D. (eds.) (1990) Computers and Conversation. Academic Press. ISBN 0-12-459560-X.
- Marca, D. and Bock, G. (eds) (1992). Groupware: Software for computer-supported cooperative work. IEEE Computer Society Press. ISBN 0-8186-2637-2.
- Marcus, A., Smilonich, N. and Thompson, L. (1995) The cross-GUI handbook for multiplatform user interface design. 276 pages. Addison-Wesley. ISBN 0-201-57592-2.
- Markowitz, J. (1996) Using speech recognition. Prentice Hall
- Maxwell, J. (2005). Qualitative Research Design: An Interactive Approach. Sage Publications, ISBN 0-7619-2608-9
- Mayhew, D. (1999) The usability engineering lifecycle: A practitioner's handbook for user interface design. Morgan Kauffmann, ISBN 1-55860-561-4.
- McCracken, D. and Wolfe, R. (2004). User-Centered Website Development: A Human-Computer Interaction Approach. Pearson Education Inc., ISBN 0-13-041161-2
- Mullet, K. and Sano, D. (1995) Designing visual interfaces: Communication Oriented Techniques. Sunsoft Press. ISBN 0-13-303389-9
- Nakanishi, Hideyuki (2001) Design and analysis of social interaction in virtual meeting space. PhD thesis, Dept of Social Informatics, Kyoto University, Japan
- Nardi, B. (ed.) (1997). Context and Conciousness: Activity theory and human-computer interaction. 400 pages, MIT Press. ISBN 0-262-14058-6.
- Nardi, B. (1993). A small matter of programming: Perspectives on end-user computing. 162 pages, MIT Press. ISBN 0-262-14053-5.
- Nardi, B. and O'Day, V. (1999) Information ecologies: Using technology with heart. MIT Press.
- Nelson, T. (1974, revised 1987) Computer Lib/Dream Machines. Tempus Books, Microsoft Press. ISBN 0-914845-49-7.
- Neumann, P. (1995) Computer-Related Risks. Addison Wesley.
- Newman, W. and Lamming, M. (1995). Interactive System Design. Addison-Wesley, ISBN 0-201-63162-8
- Nielsen, J. (1993) Usability Engineering, Academic Press.
- Nielsen, J. and Mack, R. (1994) Usability Inspection Methods, Academic Press.
- Nielsen, J. (1989) Coordinating user interfaces for consistency, Academic Press, ISBN 0-12-518400-X.
- Nielsen, J. (1995) Multimedia and Hypertext: The Internet and Beyond. 480pages, Academic Press. ISBN 0-12-518408-5.
- Nielsen, J. (2000) Designing Web usability. New Riders. ISBN 1-56205-810-X.
- Nielsen, J. and Tahir, M. (2001) Homepage Usability: 50 Websites deconstructed. New Riders.
- Nielsen, J. (1990) HyperText and HyperMedia. Academic Press. ISNB 0-12-518410-7.
- Norman, D. (1969). Memory and Attention: An Introduction to Human Information Processing (2nd ed). John Wily & Sons, Inc., ISBN 0-471-65137-0
- Norman, D. and Draper, S. (1986) User Centered System Design. LEA Press. ISBN 0-89859-872-9.
- Norman, D. (1988) The Design / Psychology of Everyday Things. 257 pages, Basic Books. ISBN 0-385-26774-6.
- Norman, D. (1992) Turn Signals are the Facial Expressions of Automobiles. 205 pages. Addison-Wesley. ISBN 0-201-58124-8.
- Norman, D. (1993) Things that Make Us Smart. Addison Wesley.
- Norman, D. (1998) The Invisible Computer. MIT Press. ISBN 9 780262 140652
- Okada, K., Hoshi, T., Inoue, T. (Eds) (2005). Communication and Collaboration Support- Systems. IOS Press, ISBN 4-274-90636-1
- Olsen Jr, Dan (1998) Developing user interfaces. Morgan-Kaufmann Press. ISNB 1-55860-418-9
- Olsen Jr, Dan (1992) User interface management systems: Models and algorithms. Morgan-Kaufmann Press. ISNB 1-55860-220-8.
- Olson, M. (1989) Technological support for work group collaboration. LEA Press. ISBN 0-8058-0304-1
- Packer, R. and Jordan, K. (2001) Multimedia: From Wagner to Virtual Reality. Norton.
- Parker, R. (1997) One Minute Designer. MIS Press.
- Perlman, G., Green, G. and Wogalter, M. (eds) (1995) Human factors perspectives on human-computer interaction. Human Factors and Ergonomics Society. ISBN 0-945289-05-7.
- Petroski, H. (2000) The Pencil: A History of Design and Circumstance. Knopf.
- Petroski, H. (1999) The book on the bookshelf. Vintage.
- Petroski, H. (1994) The evolution of useful things. Vintage.
- Petroski, H. (1992) To engineer is human: The role of failure in successful design. 251 pages. ISBN 0-679-73416-3.
- Petroski, H. (1994). Design Paradigms: Case Histories of Error and Judgment in Engineering. Cambridge University Press, ISBN 0-521-46649-0
- Pinker, S. (1997). How the Mind Works. W.W. Norton & Company, ISBN 0-393-31848-6
- Preece, J. (1994) Human-Computer Interaction. 773 pages, Addison-Wesley. ISBN 0-201-62769-8.
- Preece, J. (1993) A Guide to Usability: Human Factors in Computing. Addison-Wesley. ISBN 0-201-62768-X.
- Preece, J. (2000) Online communities: Designing usability, supporting sociability. Wiley
- Preece, J., Rogers, Y., and Sharp, H. (2002) Interacton Design: Beyond Human Computer Interaction. Wiley.
- Putnam, R. Bowling Alone 2000, Simon and Schuster
- Rada, R. (Ed) (1996) Groupware and Authoring. Academic Press. ISNB 0-12-575005-6.
- Raskin, J. (2000) The Humane Interface: New Directions for Designing Interactive Systems. Addison-Wesley, ISBN 0-201-37937-6.
- Reason, J. (1990) Human Error. 302 pages. Cambridge University Press. ISBN 0-521-31419-4
- Reeves, B. and Nass, C. (1996). The media equation. Cambridge University Press. ISBN 1-57586-053-8.
- Rosson, M.B., and Carroll, J. 2002. Usability Engineering: Scenario-based development of human-computer interaction. Morgan-Kaufmann.
- Rubin, J. (1994) Handbook of Usability Testing, Wiley Press, ISBN 0-471-59403-2
- Rudisill, M., Lewis, C., Polson, P. and McKay, T. (Eds) (1995) Human computer interface design: Success stories, emerging methods, real-world context. Morgan-Kaufmann. ISBN 1-55860-310-7.
- Salas, E. and Fiore, S. (2004). Team Cognition: Understanding the Factors that Drive Process and Performance. American Psychological Association, ISBN 1-59147-103-6
- Sano, D. (1996) Designing large-scale web sites: A visual design methodology. Wiley Computer Publishing. ISBN 0-471-14276-X.
- Sellen, A. and Harper, R. (2002). The Myth of the Paperless Office. MIT Press, ISBN 0-262-19464-3
- Shedroff, N. (2001) Experience Design 1. New Riders Publishing.
- Shneiderman, B. (2002) Leonardo's Laptop: Human needs and the new computing technologies. MIT Press.
- Shneiderman, B. (1997) Designing the User Interface (3rd Edition), Addison-Wesley. ISBN 0-201-69497-2
- Shneiderman, B. and Kearsley, G. (1989) Hypertext Hands-On! Addison-Wesley. ISBN 0-201-15171-5.
- Shneiderman, B. (ed) (1993). Sparks of innovation in human computer interaction. Ablex. ISBN 1-56750-078-1.
- Shrage, M. (1995) No more teams! Doubleday. ISBN 0-385-47603-5.
- Siegel, D. (1996) Creating killer web sites. Hayden Books. ISBN 1-56830-289-4.
- Singhal, S. and Zyda, M. (1999) Networked virtual environments: Design and implementation. Addison-Wesley. ISBN 0-201-32557-8.
- Slagter, R. (2004) Dynamic Groupware Services: Modular Design of Tailorable Groupware. Telematica Instituut, The Netherlands. (PhD Thesis)
- Sleeman, D. and Brown, J. (Eds) (1982) Intelligent Tutoring Systems. Academic Press
- Smith, H.T. and Green, T.R.G. (Eds) (1980) Human Interaction with Computers. Academic Press. ISBN 0-12-652852-7.
- Smith, S. and Mosier, J. (1984) Design guidelines for user-system
interface software. The Mitre Corporation, Project 522A. ESD-TR-84-190,
MTR-9420.- Solso, R.. (1994) Cognition and the Visual Arts. 294 pages, MIT Press. ISBN 0-262-19346-9
- Spradley, James (1979) The Ethnographic Interview, Harcourt Brace Jovanovich, ISBN 0-03-044501-9.
- Spradley, James (1980) Participant Observation, Harcourt Brace Jovanovich, ISBN 0-03-044501-9.
- Spool, J., Scanlon, T., Schroeder, W., Snyder, C. and DeAngelo, T. (1999) Web site usability: A designer's guide. Morgan Kaufmann, ISBN 1-55860-569-X.
- Stasko, J., Domingue, J., Brown, M and Price, B. (1997) Software visualization: Programming as a multimedia experience. MIT Press.
- Sternberg, R. (1999) The Psychologist’s Companion: A guide to Scientific Writing for Students and Researchers. Cambridge University Press
- Stone, D., Jarrett, C., Woodroffe, M., and Minocha, S. (2005). User Interface Design and Evaluation. Elsevier, ISBN 0-12-088436-4
- Suchman, L. (1987) Plans and situated actions: The problem of human machine communication. Cambridge University Press. ISBN 0-521-33739-9.
- Tanenbaum, A. (2003). Computer Networks – 4th ed. Prentice Hall, ISBN 0-13-066102-3
- Ter Hofte, H. (1998) Working apart together: Foundations for component groupware. Telematica Instituute, the Netherlands. ISBN 90-75176-14-7
- Thimbleby, H. (1990) User interface design. New York: ACM Press. 470 pages. ISBN 0-201-41618-2
- Thomas, P. (ed) 1996. CSCW requirements and evaluation. Springer. ISBN 3-540-19963-2.
- Tognazzini, B. (1992) Tog on interface. Reading, Mass.: Addison-Wesley.
- Tognazzini, B. (1996) Tog on software design. Reading, Mass.: Addison-Wesley.
- Torres, R.J. (2002) Practitioner's Handbook for User Interface Design and Development. Prentice Hall.
- Tufte, E. (1983) Visual display of quantitative information. Graphics Press, PO Box 430, Cheshire, Connectictut, 06410.
- Tufte, E. (1990) Envisioning information. Graphics Press, PO Box 430, Cheshire, Connectictut, 06410.
- Tufte, E. (1997) Visual explanations Graphics Press, PO Box 430, Cheshire, Connectictut, 06410.
- Turkle, S. (1995) Life on the Screen: Identity in the Age of the Internet. 347pages, Simon and Schuster. ISBN 0-684-80353-4.
- Van Duyne, D., Landay, J., and Hong, J. (1999). The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience. Addison-Wesley, ISBN 0-201-72149-X
- Vaske, J. (1990) Socializing the Human Computer Environment, Ablex.
- Veen, J. (2001). The Art & Science of Web Design. New Riders, ISBN 0-7897-2370-0
- Vertegaal, Roel 1998.Look who's talking to whom: Mediating joint attention in multiparty communciation & collaboration. PhD Thesis, Cognitive Ergonomics Dept, University of Twente, The Netherlands. ISBN 90-3651-1747.
- Vicente, K. (1999) Cognitive Work Analysis: Towards safe, productive and healthy computer-based work. LEA Press, ISBN 0-8058-2397-2.
- Waldrop, M. (2001) The Dream Machine: J.C.R. Licklider and the revolution that made computing personal. Viking Press.
- Ware, C. (2001) Information Visualization: Perception for Design. Morgan Kaufmann
- Wiener, N.. (1950) The Human Use of Human Beings: Cybernetics and Society. 199 pages, Da Capo Press. ISBN 0-306-80320-8.
- Wiklund, M. (ed, 1994) Usability in practice. New York: AP Professional. 609 pages. ISBN 0-12-751250-0.
- Williams, Robin. (1994) The Non-Designer's Design Book. Peachpit Press Inc. ISBN 1566091594.
- Williams, R. and Tollett, J. (2000) Robin Williams Design Workshop. Peachpit Press; ISBN 0201700883.
- Winograd, T., Bennett, J., De Young, L., and Hartfield B.(eds.) (1996) Bringing Design to Software, Addison-Wesley. 321 pages. ISBN 0-201-85491-0
- Wixon, D. and Ramey, J. (eds) (1996) Field methods casebook for software design. Wiley Computer Publishing. ISBN 0-471-14967-5.
- Wodtke, C. (2003). Information Architecture: Blueprints for the Web. New Riders Publishing ISBN0-7357-1250-6
- Yourdon, E. (1982). Classics in Software Engineering.
- Zipf, G. (1949) Human behavior and the principle of least effort. Addison-Wesley.
- Zorkoczy, P. (1985-87) Oxford surveys in information technology. Volumes 2-4, Oxford University Press.
- Assets Conference on Assistive Technologies
- CHI Conference on Human Factors in Computing Systems (ACM)
- CSCL Computer Support for Collaborative Learning
- CSCW Conference on Computer Supported Cooperative Work (ACM)
- CoBuild
- COOCS Confernce on Organizational Computing Systems
- DIS Symposium on Desigining Interactive Systems (ACM)
- ECSCW European Conference on Computer Supported Cooperative Work (ACM)
- Graphics Interface (Morgan Kauffman)
- Group, (and its other various names) (ACM)
- Guelph Symposium on Computer Mediated Communications
- Hypertext (ACM)
- International Symposium on Wearable Computers
- International Workshop on Intelligent User Interfaces
- NEC Research Symposium
- New Zealand Computer Science Research Students' Conference
- OZCHI Australian Conference on Computer Human Interaction
- PDC Participatory Design Conference (ACM)
- People and Computers (Proceedings of BCS Human Computer Interaction)
- UIST User Interface Software and Technology (ACM)
Groupware: Design, Implementation and Use (Proc CRIWG). 2002 (LNCS 2440) and 2003 (LNCS 2806)