Serious Games Research Group

Serious Games Research Group

In my research group, we are interested in serious games: games and gaming-related technologies for the purpose of training, learning, and education.

We develop AI algorithms (including search and machine learning) to enable adaptive and personalized experiences, and for automated content generation.

The conept of a "game" extends beyond entertainment, as modern game engines (such as Unreal and Unity) are widely used for media production, simulations, and digital twins. We integrate XR immersive technologies (including virtual reality, eye-tracking technology) as part of the experience.

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