Serious Games Research Group

Serious Games Research Group

In my research group, we are interested in serious games: these are games and gaming-related technologies for the purpose of training, learning, and education.

"Game" extends beyond entertainment, as modern game engines (such as Unreal and Unity) are used everywhere from media and simulations to digital twins. We integrate immersive technologies (virtual reality, eye-tracking technology) as part of the experience.

We develop AI algorithms (search and machine learning) to provide adaptive and personalized experiences, and for automated content generation.

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